Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
Tellarknight Genesis →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Destroy Spell/Trap Cards on the field equal to the number of other "tellarknight" cards you control. | |||||
password:65236257 | |||||
Average Rating Score | 5.5(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with Tellarknight Genesis (9 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Tellarknight Genesis" card reviews and rating scores
5.5(10) |
|
0% | (0) | ||
20% | (2) | ||
60% | (6) | ||
20% | (2) | ||
0% | (0) |
超弩級スライム
2022/05/21 17:12
2022/05/21 17:12
Back elimination card in sync with Vatraimus
You can use it in an end-cycle way, such as removing permanent cards all at once, or taking advantage of the Quick-Play Spell.
However, "Terranite" Spells/Traps cannot be searched in Deneb, so I can't bring them when I want them.
Also, it can't be used without a "Terranite" monster on the field, and it can't remove troublesome cards before it's deployed, so it might be better to use cards like 《Twin Twisters》.
If I could remove the monsters, it would have been strong as a hindrance to the opponent's deployment.
You can use it in an end-cycle way, such as removing permanent cards all at once, or taking advantage of the Quick-Play Spell.
However, "Terranite" Spells/Traps cannot be searched in Deneb, so I can't bring them when I want them.
Also, it can't be used without a "Terranite" monster on the field, and it can't remove troublesome cards before it's deployed, so it might be better to use cards like 《Twin Twisters》.
If I could remove the monsters, it would have been strong as a hindrance to the opponent's deployment.
シエスタ
2019/08/22 9:19
2019/08/22 9:19
If it goes well, it is a Terranite-exclusive magic trap removal that can aim for multiple removals, and Terranite's deployment power is also high.
However, it's hard to use magic/trap removal that involves the development of monsters. I want to remove it before deploying.
Since it's "only" the number of terranites, if you're not good at it, your own cards will also be involved, and the situation is somewhat selective.
The impression of a card that picks up the buds of the opponent's counterattack. It's not a very user-friendly card.
However, it's hard to use magic/trap removal that involves the development of monsters. I want to remove it before deploying.
Since it's "only" the number of terranites, if you're not good at it, your own cards will also be involved, and the situation is somewhat selective.
The impression of a card that picks up the buds of the opponent's counterattack. It's not a very user-friendly card.
アルバ
2016/10/05 3:14
2016/10/05 3:14
Terranite is easy to grow in numbers and he's become a quick-play spell and has a modern twist.
However, I would like to use this kind of card before developing it, just like the path that seniors such as Light Justice have taken...
For a recent card, it's not "until" but "only", which is rare, and if you don't adjust the number and shoot, you'll get your own card involved.
Since it's not a monster but a card, it counts the Terranite Spell Trap on the front side, but it's hard to use equipment and fields with the Terranite name, so I'll just chain it to the sky.
He can also count terra nights in the scale, so he seems to be able to use Zefra, but...
However, I would like to use this kind of card before developing it, just like the path that seniors such as Light Justice have taken...
For a recent card, it's not "until" but "only", which is rare, and if you don't adjust the number and shoot, you'll get your own card involved.
Since it's not a monster but a card, it counts the Terranite Spell Trap on the front side, but it's hard to use equipment and fields with the Terranite name, so I'll just chain it to the sky.
He can also count terra nights in the scale, so he seems to be able to use Zefra, but...
れい
2016/07/16 2:57
2016/07/16 2:57
strong points
The appearance of a card that can peel off the back is a happy place for Terranite.
If you're going to move forward on the second turn from Unuku or Deneb, you can hit it while peeling off the back pretty neatly, and it's also good to increase the number of pieces destroyed while dodging the trap hole with the hanging chain.
Since it doesn't target, it's easy to work with once it's activated.
It is a card that is more skillful than it looks.
weak point
As everyone has pointed out, the reliability is a little low when going to roll up an opponent with a thick back, and it is necessary to establish Terranite first to assist deployment.
However, playing summon negate to Altair is better or subtle considering the existence of resurrection cards in the hand, and traps are often preserved until X summoning in order to create restrictions on Altair once.
The trap hole system is easy to step on, but it can be avoided with Tenkake Sousei.
In the case of Terranite's peculiar "No monsters that can move" accident, if it comes to your hand, it can cause an accident, so you should be careful about the number of cards to use, but it has enough performance to be a candidate.
The appearance of a card that can peel off the back is a happy place for Terranite.
If you're going to move forward on the second turn from Unuku or Deneb, you can hit it while peeling off the back pretty neatly, and it's also good to increase the number of pieces destroyed while dodging the trap hole with the hanging chain.
Since it doesn't target, it's easy to work with once it's activated.
It is a card that is more skillful than it looks.
weak point
As everyone has pointed out, the reliability is a little low when going to roll up an opponent with a thick back, and it is necessary to establish Terranite first to assist deployment.
However, playing summon negate to Altair is better or subtle considering the existence of resurrection cards in the hand, and traps are often preserved until X summoning in order to create restrictions on Altair once.
The trap hole system is easy to step on, but it can be avoided with Tenkake Sousei.
In the case of Terranite's peculiar "No monsters that can move" accident, if it comes to your hand, it can cause an accident, so you should be careful about the number of cards to use, but it has enough performance to be a candidate.
とき
2016/07/10 12:37
2016/07/10 12:37
Qliphort's core and Vatraims... What kind of connection is there...
The effect is Terranite's version of Light Justice, but it's a trend of the times or a Quick-Play Spell.
Terranite's ability to develop is high, so it often grows into a card that surpasses 《Twin Twisters》let alone Cyclone. There are a lot of them, but they are not very stable.
As usual, it also has the weakness that it can't be used before summoning, making it a pretty clumsy card.
His existing Spell Trap removal is excellent, so I wonder if it's a card that will end up over there...
The effect is Terranite's version of Light Justice, but it's a trend of the times or a Quick-Play Spell.
Terranite's ability to develop is high, so it often grows into a card that surpasses 《Twin Twisters》let alone Cyclone. There are a lot of them, but they are not very stable.
As usual, it also has the weakness that it can't be used before summoning, making it a pretty clumsy card.
His existing Spell Trap removal is excellent, so I wonder if it's a card that will end up over there...
怪盗七夜月
2016/07/09 23:02
2016/07/09 23:02
If you think that Teranite is gone and the Devil Putre is gone, here are two new cards.
In the worst case, you have to destroy the cards in your own field as well.
In the worst case, you have to destroy the cards in your own field as well.
ミシガン州知事
2016/07/09 21:58
2016/07/09 21:58
He can destroy as many spells and traps as there are terranites, including the terranites in the Pendulum zone, but there are many scenes where he can't activate it without terranites and the card is rotten in his hand. I would like to take advantage of the Quick-Play Spell.
There are situations where 《Twin Twisters》is enough, so be careful when choosing the number.
I don't say that illustrations are likely to be in art textbooks, such as drawing lines with a ruler or tracing curved lines.
According to the rules of this card, even if you have 3 Terranite on your field, if you have 2 of your opponent's Spell/Trap cards face down and you have 1 face down Spell/Trap card, your card will not be destroyed either. does not become
Even if mass destruction can be expected in such an aspect, since a small turn does not work, points are deducted.
There are situations where 《Twin Twisters》is enough, so be careful when choosing the number.
I don't say that illustrations are likely to be in art textbooks, such as drawing lines with a ruler or tracing curved lines.
According to the rules of this card, even if you have 3 Terranite on your field, if you have 2 of your opponent's Spell/Trap cards face down and you have 1 face down Spell/Trap card, your card will not be destroyed either. does not become
Even if mass destruction can be expected in such an aspect, since a small turn does not work, points are deducted.
ABYSS
2016/07/09 15:16
2016/07/09 15:16
He can destroy as many spell traps as there are terranites.
It's a little hard to use because you have to destroy that number without fail, but the Terranite that you refer to can be anything other than monsters, so you can divide it with a chain etc. to his Zefra Terranite in the P zone or his Spells such as Tenshoke. can increase
There is a possibility that one card will break multiple times, but this card itself may cause an accident, so I would like to carefully consider adoption and number adjustment.
It's a little hard to use because you have to destroy that number without fail, but the Terranite that you refer to can be anything other than monsters, so you can divide it with a chain etc. to his Zefra Terranite in the P zone or his Spells such as Tenshoke. can increase
There is a possibility that one card will break multiple times, but this card itself may cause an accident, so I would like to carefully consider adoption and number adjustment.
ヒコモン
2016/07/09 12:56
2016/07/09 12:56
The expected value is reasonably high, but since it cannot be activated before Terranite is summoned, it will rot if the summoning itself is crushed. Considering it's a Quick-Play Spell, it can be used when the opponent puts out his Pendulum, but in that case Tsui Tsui is enough. Since it can be used as a reference for things other than monsters, should I use it in Zefra instead?
Decks with "Tellarknight Genesis"
* is adopted as a key card.
● 2015-02-05 A star factor that makes it easy to produce strong Rhongomiants
● 2016-08-21 Teranite without habit
● 2020-01-12 Zefra Satellarknight
● 2016-07-14 romantera night
● 2016-07-19 terranite
● 2016-11-01 Stellarknight・Satellarknight
● 2018-06-19 saint king myth
● 2016-10-11 terranite
● 2017-06-30 star guard knight
Card Category and Effect Category
Satellarknight, Stellarknight Deck
Satellarknight, Stellarknight Card Lists
Satellarknight, Stellarknight Sets
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
INVASION OF VENOM | INOV-JP062 | 2016-07-09 | Normal |
Ranking and View Num
Rating Score Rank | 8,272 / 13,171 Cards |
---|---|
View Num | 11,653 |
Others
Japanese card name | 創星の因子 |
---|
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)